||The Class LBody that symbolizes the body of the looper.
||The Class LCanvas that draws all the fields of the loopers
and the empty spaces.
||The Class LGamen that creates the looper game.
||The Class LGrid that holds a grid of semaphores.
||The Class LGUI that lets the user have an interface.
||The Class LLooper that holds info on the
entire worm that is, a looper.
||The Class LLooperList that holds all the loopers in the game.
||The Class LSemaphore holds info on a
semaphore in the grid of the looper game.