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T

teamId - Variable in class dk.itu.smds.torusman.ManData
 
teamno - Variable in class dk.itu.smds.torusman.TorusManParameters
Team number: 0 (green), 1 (red), or 2 (yellow).
time - Variable in class dk.itu.smds.torusman.LocalMan
The LocalMan's notion of time.
timeSignal - Static variable in class dk.itu.smds.torusman.Network
The Constant timeSignal.
Torus - Interface in dk.itu.smds.torusman
Interface for a Torus, that holds board data and coordinates information between players.
TORUS_UUID - Static variable in class dk.itu.smds.torusman.Service
The Constant TORUS_UUID.
TorusMan - Class in dk.itu.smds.torusman
Tutorial example 1: a minimal program.
TorusMan() - Constructor for class dk.itu.smds.torusman.TorusMan
The parameterless constructor is called by the browser, in case we're an applet.
TorusMan(JGPoint) - Constructor for class dk.itu.smds.torusman.TorusMan
We use a separate constructor for starting as an application.
TorusManParameters - Class in dk.itu.smds.torusman
Data structure holding parameters for initialising the game.
TorusManParameters() - Constructor for class dk.itu.smds.torusman.TorusManParameters
 
toString() - Method in class dk.itu.smds.torusman.Service
Prints out meaningfull information of the service.

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